VRC Enable Persistence
Add this component to a PlayerObject to persist all of its synced variables, as well as the synced variables of any UdonBehaviours on children of the PlayerObject.
It requires a PlayerObject component on the same game object.
Add this component to a PlayerObject to persist all of its synced variables, as well as the synced variables of any UdonBehaviours on children of the PlayerObject.
It requires a PlayerObject component on the same game object.