Class Exposure Tree
The Class Exposure Tree shows you which classes and methods are available in UdonSharp.
You can open the window by going to "VRChat SDK" > "Udon Sharp" > "Class Exposure Tree."
- Red = Not exposed to Udon
- Green = Exposed to Udon
The "Show base members" toggle shows methods inherited from base classes that are exposed. For example, any class inheriting from UnityEngine.Component
will show GetComponent<T>()
functions because they're defined in the base class.